UE4 Open World Animset - Root Motion Movement Issue

Hey all,

I’m very new to working in UE4. I powered my way through the great root motion setup tutorial series on Youtube and got most of my new Open World Animset animations working. But I run into an issue going from the idle state when I’m facing specific directions and then attempting to move in another direction from that idle state. I’ve attached a link to a video on my Google drive that shows the issue happening (I tried to upload to here, but new accounts can’t directly upload stuff I guess!) Hopefully someone here has some insight on how I might go about fixing it! I’m going to try going through the tutorials again and see if there’s some box I didn’t tick.

Much appreciated!